Vivo X Fold3 Pro Display test (2024)

We put the Vivo X Fold3 Pro’s main screen through our rigorous DXOMARK Display test suite to measure its performance across four criteria. In this test results, we will break down how it fared in a variety of tests and several common use cases.

Overview

Key display specifications

  • 8.03 inches AMOLED
  • Dimensions: 159.96 x 72.55 x 11.2 mm (6.30 x 2.86 x 0.44 inches)
  • Resolution: 2480 x 2200 pixels, (~412 ppi density)
  • Aspect ratio: 4:3.55
  • Refresh rate: 120 Hz

Scoring

Sub-scores and attributes included in the calculations of the global score.

Vivo X Fold3 Pro Display test (1) Vivo X Fold3 Pro

Vivo X Fold3 Pro Display test (2)

145

Vivo X Fold3 Pro Display test (3)

display

Readability

148

164

Samsung Galaxy S24 Ultra

Best: Samsung Galaxy S24 Ultra (164)

Color

143

165

Google Pixel 8

Best: Google Pixel 8 (165)

Video

151

163

Samsung Galaxy S23

Best: Samsung Galaxy S23 (163)

Touch

127

164

Google Pixel 7 Pro

Best: Google Pixel 7 Pro (164)

Vivo X Fold3 Pro Display test (4)

Position in Global Ranking

Vivo X Fold3 Pro Display test (5) 22nd

1. Honor Magic6 Pro

157

2. Samsung Galaxy S24 Ultra

155

3. Google Pixel 8 Pro

154

3. Samsung Galaxy S24+ (Exynos)

154

3. Samsung Galaxy S24 (Exynos)

154

6. Google Pixel 8

153

6. Vivo X100 Pro

153

8. Apple iPhone 15 Pro Max

151

8. Apple iPhone 15 Pro

151

8. Honor Magic V2

151

8. Honor Magic5 Pro

151

8. Honor 200 Pro

151

13. Samsung Galaxy S23

149

14. Google Pixel 7 Pro

148

14. Huawei Mate 60 Pro+

148

14. Huawei Mate 60 Pro

148

14. Samsung Galaxy S23 Ultra

148

18. Samsung Galaxy S23+

147

18. Samsung Galaxy A55 5G

147

20. Apple iPhone 14 Pro Max

146

20. Apple iPhone 14 Pro

146

22. Google Pixel Fold

145

22. Vivo X Fold3 Pro

145

24. Oppo Find X7 Ultra

144

24. Samsung Galaxy Z Flip5

144

26. Asus Zenfone 11 Ultra

143

26. Huawei P60 Pro

143

26. Samsung Galaxy A35 5G

143

29. Apple iPhone 13 Pro Max

142

29. Oppo Find N2 Flip

142

29. Samsung Galaxy Z Fold5

142

32. Apple iPhone 13 Pro

141

33. Apple iPhone 15 Plus

140

33. Apple iPhone 15

140

33. Honor 90

140

33. Samsung Galaxy S23 FE

140

37. Apple iPhone 14 Plus

138

37. Apple iPhone 14

138

37. Honor Magic4 Ultimate

138

37. Oppo Find X6 Pro

138

41. OnePlus Open

137

41. Oppo Find X5 Pro

137

41. Vivo X Fold

137

41. Xiaomi 14

137

45. Google Pixel 7

136

45. Honor Magic Vs

136

47. Apple iPhone 13

135

47. Google Pixel 7a

135

47. Samsung Galaxy S22 Ultra (Snapdragon)

135

47. Vivo X90 Pro+

135

47. Xiaomi Redmi Note 13 Pro Plus 5G

135

52. Huawei P50 Pro

134

52. Nothing Phone (2)

134

52. Samsung Galaxy S22+ (Exynos)

134

55. Huawei Mate 50 Pro

133

55. Samsung Galaxy Z Flip4

133

55. Samsung Galaxy S22 Ultra (Exynos)

133

55. Samsung Galaxy S22 (Snapdragon)

133

55. Vivo X80 Pro (MediaTek)

133

60. Asus ROG Phone 7

132

60. Samsung Galaxy S22 (Exynos)

132

60. Vivo X90 Pro

132

60. Xiaomi 13

132

65. Samsung Galaxy S21 Ultra 5G (Exynos)

131

65. Sony Xperia 5 IV

131

65. Vivo X80 Pro (Snapdragon)

131

65. Xiaomi 13 Pro

131

69. Apple iPhone 13 mini

130

69. Google Pixel 6 Pro

130

69. Honor Magic4 Pro

130

69. Oppo Find X5

130

69. Realme GT 2 Pro

130

69. Samsung Galaxy Z Fold4

130

69. Samsung Galaxy S21 Ultra 5G (Snapdragon)

130

69. Samsung Galaxy S21 FE 5G (Snapdragon)

130

69. Vivo X70 Pro+

130

69. Xiaomi 13 Ultra

130

69. Xiaomi 12T

130

80. Samsung Galaxy A54 5G

129

80. Xiaomi 13T Pro

129

80. Xiaomi 13T

129

83. Oppo Find N2

128

84. Apple iPhone 12 Pro Max

127

84. Asus ROG Phone 6

127

84. Sony Xperia 5 V

127

84. Xiaomi 12T Pro

127

88. Asus Zenfone 10

126

88. Oppo Find X6

126

88. Sony Xperia 1 IV

126

88. Vivo X60 Pro 5G (Snapdragon)

126

92. Google Pixel 6a

125

92. Google Pixel 6

125

92. Honor 70

125

92. Oppo Find X3 Pro

125

92. Xiaomi Mi 11 Ultra

125

92. Xiaomi Mi 11

125

92. Xiaomi 12S Ultra

125

99. Apple iPhone 12 Pro

124

99. OnePlus 11

124

99. OnePlus 10 Pro

124

99. OnePlus 9 Pro

124

99. Oppo Reno8 5G

124

104. Motorola Edge 30 Pro

123

104. Oppo Reno8 Pro 5G

123

104. Oppo Find X3 Neo

123

104. Xiaomi 12 Pro

123

108. Apple iPhone 11 Pro Max

122

108. Motorola Edge 40 Pro

122

108. Nothing Phone(1)

122

111. Apple iPhone 12

121

112. Apple iPhone SE (2022)

120

112. Realme GT 5G

120

114. Fairphone 5

119

114. Xiaomi 12

119

116. Asus Zenfone 8

115

116. Oppo Reno6 5G

115

118. Realme GT Neo 2 5G

114

118. Samsung Galaxy A52 5G

114

120. Motorola Razr 40 Ultra

113

120. Oppo Find X5 Lite

113

122. POCO F4 GT

111

123. Crosscall Stellar-X5

109

124. Samsung Galaxy A53 5G

108

125. Sony Xperia 10 V

105

126. Sony Xperia 10 IV

104

127. Xiaomi Mi 10 Ultra

103

128. Black Shark 5 Pro

100

129. Vivo X80 Lite 5G

99

130. Samsung Galaxy A22 5G

82

Vivo X Fold3 Pro Display test (6)

Position in Ultra-Premium Ranking

Vivo X Fold3 Pro Display test (7) 17th

1. Honor Magic6 Pro

157

2. Samsung Galaxy S24 Ultra

155

3. Google Pixel 8 Pro

154

3. Samsung Galaxy S24+ (Exynos)

154

5. Vivo X100 Pro

153

6. Apple iPhone 15 Pro Max

151

6. Apple iPhone 15 Pro

151

6. Honor Magic V2

151

6. Honor Magic5 Pro

151

10. Google Pixel 7 Pro

148

148

10. Huawei Mate 60 Pro

148

10. Samsung Galaxy S23 Ultra

148

14. Samsung Galaxy S23+

147

15. Apple iPhone 14 Pro Max

146

15. Apple iPhone 14 Pro

146

17. Google Pixel Fold

145

17. Vivo X Fold3 Pro

145

19. Oppo Find X7 Ultra

144

19. Samsung Galaxy Z Flip5

144

21. Asus Zenfone 11 Ultra

143

21. Huawei P60 Pro

143

23. Apple iPhone 13 Pro Max

142

23. Oppo Find N2 Flip

142

23. Samsung Galaxy Z Fold5

142

26. Apple iPhone 13 Pro

141

27. Apple iPhone 15 Plus

140

28. Apple iPhone 14 Plus

138

28. Honor Magic4 Ultimate

138

28. Oppo Find X6 Pro

138

31. OnePlus Open

137

31. Oppo Find X5 Pro

137

31. Vivo X Fold

137

34. Honor Magic Vs

136

35. Samsung Galaxy S22 Ultra (Snapdragon)

135

35. Vivo X90 Pro+

135

37. Huawei P50 Pro

134

37. Samsung Galaxy S22+ (Exynos)

134

39. Huawei Mate 50 Pro

133

39. Samsung Galaxy Z Flip4

133

39. Samsung Galaxy S22 Ultra (Exynos)

133

39. Vivo X80 Pro (MediaTek)

133

43. Asus ROG Phone 7

132

43. Vivo X90 Pro

132

43. Xiaomi Mix Fold 3

132

46. Samsung Galaxy S21 Ultra 5G (Exynos)

131

46. Sony Xperia 5 IV

131

46. Vivo X80 Pro (Snapdragon)

131

46. Xiaomi 13 Pro

131

50. Google Pixel 6 Pro

130

50. Honor Magic4 Pro

130

50. Oppo Find X5

130

50. Samsung Galaxy Z Fold4

130

50. Samsung Galaxy S21 Ultra 5G (Snapdragon)

130

50. Vivo X70 Pro+

130

50. Xiaomi 13 Ultra

130

57. Oppo Find N2

128

58. Apple iPhone 12 Pro Max

127

58. Asus ROG Phone 6

127

58. Sony Xperia 5 V

127

61. Oppo Find X6

126

61. Sony Xperia 1 IV

126

63. Oppo Find X3 Pro

125

63. Xiaomi Mi 11 Ultra

125

63. Xiaomi 12S Ultra

125

66. Apple iPhone 12 Pro

124

66. OnePlus 10 Pro

124

66. OnePlus 9 Pro

124

69. Xiaomi 12 Pro

123

70. Apple iPhone 11 Pro Max

122

70. Motorola Edge 40 Pro

122

72. Motorola Razr 40 Ultra

113

73. Crosscall Stellar-X5

109

74. Xiaomi Mi 10 Ultra

103

Pros

  • Good brightness and contrast under sunlight
  • Good readability in most lighting environments thanks to an anti-reflective film
  • Comfortable video experience in low light and indoor lighting environment

Cons

  • Frequent involuntary touches
  • Lacks brightness and details in shades
  • Lack of screen smoothness when browsing the web

The Vivo X Fold3 Pro’s main screen provided a good display experience for a foldable phone.

Its anti-reflective film was instrumental in helping to improve the readability of the flicker-free screen, especially under sunlight. We measured the display’s peak brightness at 2,340 nits, which is the best so far in our foldable phone database. The anti-reflective film also helped to give the screen a uniform flatness and minimized the visibility of the crease.

In the color category, colors showed a slight blue cast, but overall saturation and skin-tone management were well-suited for all lighting environments.

HDR video watching was generally comfortable in indoor lighting, offering a measured peak brightness of 1,366 nits in this use case. Although there was a slight loss of brightness when watching HDR in low light, the experience still remained comfortable.

In the touch attribute, the device frequently executed involuntary touches, while the average reaction time to touch was longer than average. In addition, the screen lacked smoothness when browsing the web.

Test summary

About DXOMARK Display tests: For scoring and analysis, a device undergoes a series of objective and perceptual tests in controlled lab and real-life conditions. The DXOMARK Display score takes into account the overall user experience the screen provides, considering the hardware capacity and the software tuning. In testing, only factory-installed video and photo apps are used. More in-depth details about how DXOMARK tests displays are available in the article “A closer look at DXOMARK Display testing.”

The following section focuses on the key elements of our exhaustive tests and analyses performed in DXOMARK laboratories. Full reports with detailed performance evaluations are available upon request. To order a copy, please contact us.

Readability

148

Vivo X Fold3 Pro

164

Samsung Galaxy S24 Ultra

Samsung Galaxy S24 Ultra

How Display Readability score is composed

Readability evaluates the user’s ease and comfort of viewing still content, such as photos or a web page, on the display under different lighting conditions. Our measurements run in the labs are completed by perceptual testing and analysis.

Learn more about how we test display readability

Luminance under various lighting conditions

This graph shows the screen luminance in environments that range from total darkness to outdoor conditions. In our labs, the indoor environment (250 lux to 830 lux) simulates the artificial and natural lighting conditions commonly seen in homes (with medium diffusion); the outdoor environment (from 20,000 lux) replicates a situation with highly diffused light.

Contrast under various lighting conditions

This graph shows the screen’s contrast levels in lighting environments that range from total darkness to outdoor conditions. In our labs, the indoor environment (250 lux to 830 lux) simulates the artificial and natural lighting conditions commonly seen in homes (with medium diffusion); the outdoor environment (from 20,000 lux) replicates a situation with highly diffused light.

  • 0 Lux
  • 830 Lux
  • 20000 Lux

Photo EOTF

The Electro-Optical Transfer Function (EOTF) defines how bits are converted into luminance out of the display. Gray levels (horizontal axis) represent the different shades from pure white (100% gray level) to pitch black (0% gray level). The standard for still images follows a 2.2 gamma. The flatter the curves, the harder it is to perceive differences between consecutive shades. This phenomenon is more frequent under intensive lighting conditions (20,000 lux) in the low gray level regions.

Photo EOTF

The Electro-Optical Transfer Function (EOTF) defines how bits are converted into luminance out of the display. Gray levels (horizontal axis) represent the different shades from pure white (100% gray level) to pitch black (0% gray level). The standard for still images follows a 2.2 gamma. The flatter the curves, the harder it is to perceive differences between consecutive shades. This phenomenon is more frequent under intensive lighting conditions (20,000 lux) in the low gray level regions.

Photo EOTF

The Electro-Optical Transfer Function (EOTF) defines how bits are converted into luminance out of the display. Gray levels (horizontal axis) represent the different shades from pure white (100% gray level) to pitch black (0% gray level). The standard for still images follows a 2.2 gamma. The flatter the curves, the harder it is to perceive differences between consecutive shades. This phenomenon is more frequent under intensive lighting conditions (20,000 lux) in the low gray level regions.

Luminance vs Viewing Angle

This graph presents how the luminance drops as viewing angles increase.

Skin-tone rendering in an indoor (1000 lux) environment

Vivo X Fold3 Pro Display test (8)

From left to right: Vivo X Fold3 Pro, Honor Magic V2, Samsung Galaxy Z Fold5

(Photos for illustration only)

Skin-tone rendering in a sunlight (>90 000 lux) environment

Vivo X Fold3 Pro Display test (9)

From left to right: Vivo X Fold3 Pro, Honor Magic V2, Samsung Galaxy Z Fold5

(Photos for illustration only)

Average Reflectance (SCI) Vivo X Fold3 Pro

2.7 %

Low

Good

Bad

High

Vivo X Fold3 Pro

Honor Magic V2

Samsung Galaxy Z Fold5

SCI stands for Specular Component Included, which measures both the diffuse reflection and the specular reflection. Reflection from a simple glass sheet is around 4%, while it reaches about 6% for a plastic sheet. Although smartphones’ first surface is made of glass, their total reflection (without coating) is usually around 5% due to multiple reflections created by the complex optical stack.
Average reflectance is computed based on the spectral reflectance in the visible spectrum range (see graph below) and human spectral sensitivity.

Reflectance (SCI)

Wavelength (horizontal axis) defines light color, but also our capacity to see it; for example, UV is a very low wavelength that the human eye cannot see; Infrared is a high wavelength that the human eye also cannot see). White light is composed of all wavelengths between 400 nm and 700 nm, i.e. the range the human eye can see. Measurements above show the reflection of the devices within the visible spectrum range (400 nm to 700 nm).

Uniformity

Vivo X Fold3 Pro Display test (10)

This graph shows the distribution of luminance throughout the entire display panel. Uniformity is measured with a 20% gray pattern, with bright green indicating ideal luminance. An evenly spread-out bright green color on the screen indicates that the display’s brightness is uniform. Other colors indicate a loss of uniformity.

PWM Frequency Vivo X Fold3 Pro

1920 Hz

Bad

Good

Bad

Great

Vivo X Fold3 Pro

Honor Magic V2

Samsung Galaxy Z Fold5

Displays flicker for 2 main reasons: refresh rate and Pulse Width Modulation. Pulse width modulation is a modulation technique that generates variable-width pulses to represent the amplitude of an analog input signal. This measurement is important for comfort because flickering at low frequencies can be perceived by some individuals, and in the most extreme cases, can induce seizures. Some experiments show that discomfort can appear at a higher frequency. A high PWM frequency (>1500 Hz) tends to be less disturbing for users.

Temporal Light Modulation

This graph represents the frequencies of lighting variation; the highest peak gives the most important modulation. The combination of a low frequency and a high peak is susceptible to inducing eye fatigue.

Color

143

Vivo X Fold3 Pro

165

Google Pixel 8

Google Pixel 8

How Display Color score is composed

Color evaluations are performed in different lighting conditions to see how well the device manages color with the surrounding environment. Devices are tested with sRGB and Display-P3 image patterns. Both faithful mode and default mode are used for our evaluation. Our measurements run in the labs are completed by perceptual testing & analysis.

Learn more about how we test display color

White point color under D65 illuminant at 830 lux

This graph shows the white point coordinates for the image pattern using the default or the faithful mode. D65 illuminant (6500 Kelvin) is a standard that defines the color of white at midday; it is used for display calibration as a white reference, therefore devices are expected to be at or close to the D65 white point.

Color fidelity

Each arrow represents the color difference between a target color pattern (base of the arrow) and its actual measurement (tip of the arrow). The longer the arrow, the more visible the color difference is. If the arrow stays within the circle, the color difference will be visible only to trained eyes. The tested color mode is the most faithful proposed by each device, and a color correction is applied to account for the different white points of each device.

White color shift with angle

This graph shows the color shift when the screen is at an angle. Each dot represents a measurement at a particular angle. Dots inside the inner circle exhibit no color shift in angle; those between the inner and outer circle have shifts that only trained experts will see; but those falling outside the outer circle are noticeable.

Circadian Action Factor Vivo X Fold3 Pro

0.67

Good

Good

Bad

Bad

Vivo X Fold3 Pro

Honor Magic V2

Samsung Galaxy Z Fold5

The circadian action factor is a metric that defines how light impacts the human sleep cycle. It is the ratio of the light energy contributing to sleep disturbances (centered around 450 nm, representing blue light) over the light energy contributing to our perception (covering 400 nm to 700 nm and centered on 550 nm, which is green light). A high circadian action factor means that the ambient light contains strong blue-light energy and is likely to affect the body’s sleep cycle, while a low circadian action factor implies the light has weak blue-light energy and is less likely to affect sleeping patterns.

  • BLF ON
  • BLF OFF

Spectrum of white emission with Night mode ON

Spectrum measurements of a white web page with BLF mode on and off. This graph shows the impact of blue light filtering on the whole spectrum. All other settings used are default, in particular, the luminance level follows the auto-brightness adaptation from the manufacturer.
The wavelength (horizontal axis) defines light color but also the capacity to see it. For example, UV, which has a very low wavelength, and infra-red, which has a high wavelength, are both not visible to the human eye. White light is composed of all wavelengths between 400 nm and 700 nm, which is the range visible to the human eye.

Spectrum of white emission with Night mode OFF

Spectrum measurements of a white web page with BLF mode on and off. This graph shows the impact of blue light filtering on the whole spectrum. All other settings used are default, in particular, the luminance level follows the auto-brightness adaptation from the manufacturer.
The wavelength (horizontal axis) defines light color but also the capacity to see it. For example, UV, which has a very low wavelength, and infra-red, which has a high wavelength, are both not visible to the human eye. White light is composed of all wavelengths between 400 nm and 700 nm, which is the range visible to the human eye.

Video

151

Vivo X Fold3 Pro

163

Samsung Galaxy S23

Samsung Galaxy S23

How Display Video score is composed

The video attribute evaluates the Standard Dynamic Range (SDR) and High Dynamic Range (HDR10) video handling in indoor and low-light conditions. Our measurements run in the labs are completed by perceptual testing and analysis.

Learn more about how we test display Video

  • SDR
  • HDR10

Video peak luminance vs Lighting conditions

This bar chart presents the peak luminance measured for SDR and HDR10 content on a 10% window white pattern.

Video peak luminance vs Lighting conditions

This bar chart presents the peak luminance measured for SDR and HDR10 content on a 10% window white pattern.

Video rendering in a low-light (0 lux) environment

Vivo X Fold3 Pro Display test (11)

Clockwise from top left: Vivo X Fold3 Pro, Honor Magic V2, Samsung Galaxy Z Fold5

(Photos for illustration only)

  • 0 Lux
  • 830 Lux

SDR video EOTF curve

These curves represent the SDR video tone distribution for white color.
The Electro-Optical Transfer Function (EOTF) defines how bits are converted into luminance out of the display. Gray levels (horizontal axis) represent the different shades from pure white (100% gray level) to pitch black (0% gray level). The standard for SDR videos follows a 2.2 gamma. The flatter the curves, the harder it is to perceive differences between consecutive shades. This phenomenon is more frequent under bright lighting conditions (830 lux) in the low gray levels region (< 30%).

SDR video EOTF curve

These curves represent the SDR video tone distribution for white color.
The Electro-Optical Transfer Function (EOTF) defines how bits are converted into luminance out of the display. Gray levels (horizontal axis) represent the different shades from pure white (100% gray level) to pitch black (0% gray level). The standard for SDR videos follows a 2.2 gamma. The flatter the curves, the harder it is to perceive differences between consecutive shades. This phenomenon is more frequent under bright lighting conditions (830 lux) in the low gray levels region (< 30%).

  • 0 Lux
  • 830 Lux

HDR10 video EOTF curve

These curves represent the HDR10 video tone distribution for white color.
The Electro-Optical Transfer Function (EOTF) defines how bits are converted into luminance out of the display. Gray levels (horizontal axis) represent the different shades from pure white (100% gray level) to pitch black (0% gray level). While the PQ (Perceptual Quantizer) standard is reminded here for reference, it cannot be a target for smartphones as it is an absolute standard whereas smartphones adapt their brightness to lighting conditions. The flatter the curves, the harder it is to perceive differences between consecutive shades. This phenomenon is more frequent under bright lighting conditions (830 lux) in the low gray levels region (< 30%).

HDR10 video EOTF curve

These curves represent the HDR10 video tone distribution for white color.
The Electro-Optical Transfer Function (EOTF) defines how bits are converted into luminance out of the display. Gray levels (horizontal axis) represent the different shades from pure white (100% gray level) to pitch black (0% gray level). While the PQ (Perceptual Quantizer) standard is reminded here for reference, it cannot be a target for smartphones as it is an absolute standard whereas smartphones adapt their brightness to lighting conditions. The flatter the curves, the harder it is to perceive differences between consecutive shades. This phenomenon is more frequent under bright lighting conditions (830 lux) in the low gray levels region (< 30%).

Gamut coverage for video content under 0 lux environment

The primary colors are measured both in HDR10 and SDR. The solid color gamut measures the extent of the color area that the device can render in total darkness. The dotted line represents the content’s artistic intent. The measured gamut should match the master color space of each video.

Gamut coverage for video content under 830 lux environment

The primary colors are measured both in HDR10 and SDR. The solid color gamut measures the extent of the color area that the device can render in total darkness. The dotted line represents the content’s artistic intent. The measured gamut should match the master color space of each video.

SDR Video Frame Drops FHD at 30 fps

0.1 %

Few

Good

Bad

Many

Vivo X Fold3 Pro

Honor Magic V2

Samsung Galaxy Z Fold5

SDR Video Frame Drops UHD at 30 fps

0.1 %

Few

Good

Bad

Many

Vivo X Fold3 Pro

Honor Magic V2

Samsung Galaxy Z Fold5

These gauges present the percentage of frame irregularities in a 30-second video. These irregularities are not necessarily perceived by users (unless they are all located at the same time stamp) but are an indicator of performance.

Touch

127

Vivo X Fold3 Pro

164

Google Pixel 7 Pro

Google Pixel 7 Pro

How Display Touch score is composed

We evaluate the touch attributes under many types of contents where touch is key, and requires different behaviors such as gaming (quick touch to response time), web (smooth scrolling of the page) and images (accurate and smooth navigation from one image to another).

Learn more about how we test display touch

Average Touch Response Time Vivo X Fold3 Pro

100 ms

Fast

Good

Bad

Slow

Vivo X Fold3 Pro

Honor Magic V2

Samsung Galaxy Z Fold5

Touch To Display response time

This response time test precisely evaluates the time elapsed between a single touch of the robot on the screen and the displayed action. This test is applied to activities that require high reactivity, such as gaming.

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Vivo X Fold3 Pro Display test (2024)
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